![Rise of the Varmints [Outlaws of Thunder Junction]](https://cdn.shopify.com/s/files/1/0282/8700/8802/files/378c2efc-0316-501d-bddb-e9cfc1790baa_a6e96e5c-3db3-4ae9-84f9-a5d6f9ac9c4b.png?v=1723840486)
Rise of the Varmints [Outlaws of Thunder Junction]
| Set: | Outlaws of Thunder Junction |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | 3G |
| Colors: | G |
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)